﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Leon.UI
{
    [System.Serializable]
    public class UserItemData
    {
        public string name;
        public int age;
        public int sexy;

    }

    public class UserItem
    {
        public string Name { get; set; }
        public int Age { get; set; }
        public int Sexy { get; set; }

        //public UserItem(UserItemData data)
        //{
        //    Name = data.name;
        //    Age = data.age;
        //    Sexy = data.sexy;
        //}

        public UserItem(string data)
        {
            Name = data;
        }
    }
}